OtherPeoplesPixels Interviews Mark Porter

Autohaemorrhaging Actuator #5
2012
Materials: aluminum, steel, wood, glass, rubber, nylon, air pumps, pigmented fluid, electric motors, plastic, motion sensor, plexiglass, natural sponges

Walking into a MARK PORTER exhibition feels like entering a mad scientist's laboratory, complete with test tubes and a complex web of cords and vinyl tubing. His kinetic, motion sensor-activated sculptures are hard at work, making repetitive marks on the galley wall or floor with a foaming, pigmented fluid. Some of the machines barely seem to function. But even when they fail, they accomplish the task of being stand-ins for humans and animals. In 2012, Mark had two solo exhibitions in Chicago:Autohaemorrhaging Actuators, Recent Kinetic Sculptures and Preliminary Drawings at Peanut Gallery and Autohaemorrhaging Actuator at The Sub-Mission. He also curated Machinations: Kinetic Sculptures in the Age of the Open-source at Glass Curtain Gallery, where he is the Exhibition Coordinator. His first artist monograph Replication Machines, Territorial Markers and Preliminary Drawings is available for purchase through Blurb. Mark lives in Chicago, Illinois.

OtherPeoplesPixels: When did you build your first machine? Was it a kinetic sculpture or something else?

Mark Porter: My first machines were actually drawn on paper. I was pretty young—four or five—when I first became obsessed with sci-fi, mostly Star Wars. (I still am.) I loved thinking about how the ships had the ability to do something as fantastic as moving people across the galaxy and as tragic as blowing them to pieces. I was fascinated by how the ships were capable of harnessing a seemingly unattainable and unnatural energy. I spent hours every day drawing space ships of all sizes and shapes. Some were similar to the designs of Star Wars ships, but eventually I created my own.

Internal/External
2008
Materials: steel, aluminum, glass, air pumps, pigmented soapwater

OPP: Where do you find your materials?

MP: I’m a bit of a scavenger. I’m always looking around for bizarre, ill-conceived inventions and objects that have a compelling sense of personal history, not necessarily to be incorporated into sculptural projects. I think about each object in its current state and ask a lot of questions about it, “What caused that dent or bend? What was the object originally intended to do?” Sometimes I can figure it out, and sometimes I can’t. At any rate, I love this sense of mystery. I love re-contextualizing objects. I both respond to them as they come to me, and alter them to suit my needs. 

I do purchase some things like electric motors, scientific lab glassware and vinyl tubing. I also think of these as re-contextualized objects. It’s about making an object do something it was not intended to do. But it’s important to me that the sculptures look handmade. People often think of machines as sterile and precise. To a certain degree they are, but they are also organic and messy. They break down, need maintenance and become dirty though use—like us. 

OPP: Do your sculptures grow intuitively from responding to objects you collected without a plan? Or do you deliberately seek out or purchase what you need to execute a preconceived design?

MP: When I create a sculpture, the idea I want to communicate or the goal I want the machine to achieve is just the starting point. Each machine is designed to do—or to at least try to do—something specific such as marking territory or creating mini tornadoes. However, improvisation is a big part of my process. Part of the design stage happens when I am scavenging for objects or when I’m looking at a collection of stuff that I've already found. Obviously, I work with a lot of metal. Approximately 75% of the work in my last exhibition Autohaemorrhaging Actuator was constructed from discarded aluminum lawn chairs and walkers. As with most of my pieces, I wanted to both preserve the integrity of the chairs and walker parts and totally transform them. Some elements remain recognizable while others do not. So, the re-contextualizing occurs through my fusion of found objects with custommade objects or with mechanisms I have created from stock materials such a stock aluminum or Plexiglass. My work is inherently an example of how every design evolves throughout its production process.

Preliminary for Island Formation Machine
2010
Graphite, colored pencil, oil stick and gesso on paper
24" w x 14" h

OPP: You often exhibit your preliminary drawings alongside the sculptures themselves. Could you talk about how they work together?

MP: When I create artwork, I’m channeling the inventor part of my personality. I think about design—mechanical or otherwise—as an extension of the human hand. Designs aren’t always successful, but they are a reflection of the individual who conceived them. My drawings and sculptures both reflect that inventor part. They exist as the same body of work, but they ultimately serve different purposes.

Sometimes the drawings exaggerate the potential success or productivity of the machines; other times the machines are more productive than the drawings predict. By exhibiting them together, I ask the viewer to compare the similarities and the differences and to ask questions about the evolution of the idea from paper sketch to sculptural object: “What is different and what is similar? Does it matter if they are different/similar?"

OPP: Do you enjoy drawing and building equally or is one part of the process more pleasurable for you?

MP: I think of myself primarily as a sculptor, but I do enjoy making the preliminary drawings. Trying to convey a three-dimensional object on a two-dimensional plane is a hilariously frustrating, inadequate and torturous process. But drawing is very direct and immediately satisfying because it can be gestural and exaggerated. The drawings are an outlet for me to document and develop the ideas for machines I want to build.

When I create the drawings, I layer images in the same spirit in which I fuse found objects with custombuilt objects. First, I create a series of drawings that convey ideas I want to modify or develop further. I photograph the drawings, manipulate them slightly in Photoshop, print them using a toner-based printer and transfer them onto drawing paper with wintergreen oil. Then I further manipulate the images by drawing over them. I merge multiple images from previous drawings together to form a new, more developed idea. This process of building and layering is pretty noticeable when all of the drawings are shown together. When I’m building the sculptures, I reference the drawings much like one would any type of blueprint or schematic drawing.

Territorial Marker #6
2012
Materials: aluminum, steel, electric motor, air pump, glass, vinyl tubing, pigmented soap fluid, natural sponges

OPP: I loved your recent solo show Autohaemorrhaging Actuators, Recent Kinetic Sculptures and Preliminary Drawings at Peanut Gallery in Chicago. I was most struck by the cacophony of motion and sound. Seeing all of those machines at work on their separate functions but in the same exhibition space is pivotal to how I understand your work. I loved watching them all moving and trying, huffing and puffing and breaking down. I find them poignant. They have an existential quality to them. They just keep going, even when they shouldn't—even when their actions have no real purpose and their motion seems only to be about staying in motion. Does this resonate with the way you think about the sculptures?

MP: First of all, thanks! These comments definitely resonate with me. As I mentioned before, my creations are not only machines but also representatives and extensions of the human hand. That’s what I love about making art in general; I can create something that speaks for me.

I have a frustrating and rewarding relationship with my sculptures. When I install an exhibition, I plug the pieces in and let them do what they were meant to do. Sometimes there are no surprises, and everything chugs along as I intended. But the machines don’t always do what I planned. They begin to do what they want to do. In the end I am always certain that I have created machines that are confident and determined: they try really, really hard regardless of whether they fail.

The individual pieces are always changing. As they age, they need repairs and upgrades. The same piece rarely looks the same from show to show. I don’t make major alterations to each piece, but each piece changes through its use. I’m not interested in creating precious sculptural objects. My sculptures evolve; they are performative. I often refer to them as “prototypes” because I never really think of them as complete. My drawings are the exception: once they are finished, they are finished. In creating them, I develop an idea to a certain point and then I move on to the next one.

Autohaemorrhaging Actuator
2012
Installation at The Sub-Mission (Chicago)
Dimensions Variable
Photo by Rob Karlic

OPP: According to the press release for Autohaemorrhaging Actuators, your recent sculptures are intended to "mimic biological functions and human/animal behaviors such as demarcation, the process of marking of one’s personal territory, and autohaemorrhaging, the action of animals deliberately ejecting blood from the body as a defensive tactic." I've also read several reviews in which people refer to your sculptures as drawing machines. It's interesting to think about the connection between drawing, biology and mechanization in your work. We often assume that what drives us as artists is a function of higher consciousness, but what if it isn't? Is there a connection between what we all do as artists and the biological functions you refer to in your titles? 

MP: Absolutely. I think that all living things are certainly driven by a higher consciousness, but they are also controlled by their bodies. Humans and animals are all engaged in a life long battle between what the mind wants and what the body wants. It’s fantastic when they are in sync, and it's interesting and tragic when they are not. I’m fairly obsessed with making the drawing machines, the territorial markers and the Autohaemorrhaging Actuators because I am interested in the natural necessity of self-expression. My work is both commentary on and a living example of what happens when the mechanisms designed to carry out expression are working correctly or incorrectly. The fluids that cycle through these works represent something that is essential to the machine. The fluids can be read as blood, transmission fluid or paint; they are vital to the body and vital to the mind.

To view more of Mark's work, please visit markportersculpture.com.

Featured Artist Interviews are conducted by Chicago-based interdisciplinary artist Stacia Yeapanis. When she’s not writing for OPP, Stacia explores the emotional and existential significance of participating in mediated culture in her embroidery, video, sculpture and collage works. She received her MFA from The School of the Art Institute of Chicago (2006), where she will begin teaching in Spring 2013, and is currently a 2012-2013 Mentor-in-Residence at BOLT Residency in Chicago. Notable exhibitions include Losing Yourself in the 21st Century (Maryland Art Place, Baltimore), MP3 (The Museum of Contemporary Photography, Chicago), Please Stand By: Stacia Yeapanis + Readymade (Baang & Burne Contemporary, New York), Over and Over Again (BOLT Project Space, Chicago).

OtherPeoplesPixels Interviews Keary Rosen

Simulacrum Series
Family Portrait
18" x 24"
photograph

KEARY ROSEN is an interdisciplinary artist working in drawing, photography, video, performance and kinetic sculpture. He often references science fiction narratives and imagined technologies from the past, exploring language and its associative meanings, as well as how our relationship to technology reveals our emotional experiences as human beings. Keary Rosen received his MFA from Rutgers University’s Mason Gross School of the Arts in 2000. He currently lives in Raritan, NJ.

OtherPeoplesPixels: In your statement, you acknowledge the influence of sci-fi on your work. Tell me about your personal history in relation to sci-fi. What's your favorite sci-fi text of all time?

Keary Rosen: I naturally gravitated to science fiction writing because I appreciate the sometimes fantastic and covert ways the genre attempts to grapple with certain philosophical quandaries that I am interested in (issues of racial equality, issues of quality of life, issues of power, issues of surveillance, artificial life vs. organic life).

There are a number of novels and short stories that I’ve read many times. I don’t have a single favorite… I’ll give you a list of works that never fail to inspire me: 2001 A Space Odyssey by Arthur C. Clarke, I, Robot by Isaac Asimov, Do Androids Dream of Electric Sheep by Philip K. Dick, Frankenstein by Mary Shelley, Journey to the Center of the Earth by Jules Verne, The Time Machine and The War of the Worlds by H.G. Wells, R.U.R. by Karel Capek and the whole Hitchhiker’s Guide to the Galaxy series by Douglas Adams. 

In addition to written works, I’ll geek-out even more by divulging that I’m also a huge fan of sci-fi television and cinema. 

I’ve begun paying homage to my favorite sci-fi works in the drawing series M-Class Planet. In these drawings, I’ve inserted myself into imagery I’ve either appropriated directly from a visual source or gleaned from specific narrative descriptions. (I am a droid. I am Dave Bowman piloting the space pod. I am Powell on the back of the of the robot chasing Speedy. The robots rebelling against humankind are modeled in my image.)

Droids
25" x 31"
Graphite on 4 ply Bristol Paper

OPP: One of the interesting aspects of sci-fi movies and TV in particular is the way the visual representation of the future is quickly dated. Like, in 80s movies, the things the computers could do were amazing and fast, but they still had an MS-DOS interface, which is laughable now. It seems that your work is exploring specifically these outdated projections of future technology in your life-size sculpture 1.530R The Robot. That's no Cylon! It's more like Rosie from the Jetsons. I'd love to hear more about this piece. What was the video projected on the belly of 1.530R The Robot?

KR: 1.530R The Robot is an amalgamation of many atomic age tin toy robot designs from the 1940s -1960s. I’ve always been interested in automata, and tin toys are a modernist/contemporary continuation of that tradition. I like the idea that a simple or low-tech device can generate movement. 

It’s true, 1.530R is no Cylon. I chose to create a form that looked dated because I wanted to reference a time period that began using media and commerce to popularize this kind of image as a symbol to represent a preoccupation with the technological advancements that were taking place and how they might impact the future.

1.530R The Robot is a seminal work for me. Within this work was the genesis of a lot of the conceptual ideas and working methodologies I’ve explored. It was the first time I used the robot as a form, and it was the first time I worked collaboratively on a film.

The 16mm black and white film that is projected onto the belly of 1.530R The Robot was conceived as a B-Movie style horror story/critique of our current mental healthcare system. 1.530R The Robot was an actor in the film. In the installation, 1.530R The Robot doubles as a film artifact and projection screen.

The Atomic Treatment Installation
Installation includes: an antique iron and marble theater table, two antique theater chairs, a 1950’s 16mm film projector, a 1960’s reel-to-reel tape player and 1.530R The Robot

OPP: The Barker is a kinetic sculpture with sound. It appears to be an alien life form, either kept alive or imprisoned in a glass vitrine with a speaker. The viewer is able to hear its booming voice spout "excerpts taken from an early 19th century American Dictionary."  It's gross, in an awesome way, to watch this creature speak, and the timbre of its voice creates the sense that what it is saying is very important, despite the fact that it doesn't seem to be. Why did you choose the dictionary as a source, and how did you decide what it would say?

KR: The Barker was a real breakthrough, in terms of technology and studio process. Up until this piece, the kinetic devices in my work were mechanical in nature (gears, motors and belts) and the forms were generally composed of rigid materials such as ceramic and steel. I would spend a great deal of time tracking down parts or fabricating custom gadgets. In The Barker, I began working with cast silicone and, most importantly, digital technology. 

I was invited to participate in the testing/evaluation of a new user-friendly and multi-functional robotic motherboard through an outreach collaboration between The Pittsburgh Art and Technology Council and Carnegie Mellon’s CREATE Laboratory. The robotic motherboard made function control and response a simple matter of programming. I had gone from analog to digital! The motion range inherent in the robotic motor and motherboard naturally suggested speech patterns and I went from there.  

There is an inherent absurdity of this grotesque form doing anything, much less giving advice or information. I culled its script from a 19th century American dictionary, because I wanted to work with codified, authoritative, precise, and potentially dated definitions of words. The words I chose to look up included: origin, creation, death, reason, aggression, animal and breed. I selected excerpts from those word definitions and their lists of examples for The Barker to blurt out. The statements ultimately become disjointed tidbits or morsels of much larger abstract concepts we have attempted to explain.

The Barker put me on a path that ultimately led to the work I am currently creating. It is an installation that consists of a landscape environment inhabited by three Komodo Dragons that have the ability to sense and speak to viewers (I am utilizing the same digital technology used in The Barker). Each creature will have a unique voice and perspective, both literally and philosophically. They will be on top of and surrounded by rocks of various sizes and shapes. These rocks are cast out of urethane resins.


The Barker
28” x 38” x 63”
Birch Plywood, Oak, Poplar, MDF, Naugahyde, Acrylic, Silicone, Qwerk Robotic Unit, Motion Sensors, Speaker, Light Unit.

OPP: You've done several collaborative videos with Kelly Oliver, in which you write and perform the text and she films and edits the visuals. How did this collaboration evolve? Is there any back and forth, or do you each stay in the roles you've chosen?

KR: Kelly and I met in art school. At the time, she was studying painting before gravitating toward film. We’ve been married for 10 years. Her method of making video is very poetic and indirect, based on edits of disjointed and mysterious images. The pacing and narratives emerge and submerge. My text pieces work within these same parameters. An important part of my process is to establish a rhythm and character that feels appropriate in regard to the content. It seemed like a natural progression to collaborate on work together, and the results have shown around the world at film festivals, galleries and museums.


Second Firing
Running time: 2 min 30 sec

OPP: Writing and language is a recurring part of your work, whether it is the monologue of The After-Dinner Speech, the appropriated statements of The Barker, or the non-sensical poetry of First Firing or the Lincoln Library of Essential Information Volume I and Second Firing, in which the audio is a running list of words that are linked more by sound than meaning. (My favorite phrase is "placenta polenta placebo gazebo.") Has language always been a part of your art practice? Could you talk about how you approach writing?

KR: I created my first pieces built around words and the spoken language as an undergraduate. For as long as I can remember, I’ve been interested in oral and written communication.

I don’t think there’s anything particularly unique about my writing process. Whether I start with research, accumulated stream of consciousness writings or wordplay, it always eventually transitions to a process of editing and composing. 

When I complete a written work that I know I will read for a recording, I begin to experiment with voices. The voice I choose determines the speed, emotional responses and mood.

OPP: Tell me about a piece from your past that you think was a failure, but taught you a lot about your work.

KR: Why? What did you hear? Were you at that opening where the Mars Rover’s battery died?! Seriously though, I’m that person who likes to work through the burn. If something isn’t working, I have to keep at it until I am satisfied.

To view more of Keary Rosen’s work, please visit kearyrosen.com.